Current Phase
Building
Systems, rules, economy, and site tools are being prepared.

Project Ashes is in development
A focused Chernarus survival server being built around PvP, base building, custom economy, events, and staff-backed rules. Follow development updates while the launch build comes together.
Launch Tracker
The server is in active development. This site is the public hub for build progress, launch preparation, rule updates, and community announcements.
Current Phase
Building
Systems, rules, economy, and site tools are being prepared.
Build Focus
Map & Systems
Custom locations, missions, economy loops, and launch tools.
Launch Window
TBA
Opening date will be posted when the build is ready for testing.
Next Update
Dev Log
Follow Discord and news posts for progress notes.

The Build
Project Ashes is being shaped for players who want a modded DayZ loop without turning the server into noise. Loot should matter, raids should have limits, tickets should have proof, and events should give groups a reason to return.
PvP pressure, AI encounters, keycard zones, and military routes that keep movement meaningful.
Clear base limits, storage rules, underground options, and raid windows that keep disputes readable.
Economy systems, quests, locked crates, drops, and events give every session a direction.
Core Systems
The hook is a heavily customized world: map changes, missions, drugs, base building, secrets, dangerous routes, and enough extras to make players want to see what is around the next corner.

Bases, Raids, Rules
Design Goals
01
Fight, loot, build, and recover without losing the survival feel.
02
Disputes, tickets, and raids have structure instead of chaos.
03
Gear, traders, money, loot, drops, and progression systems.
04
Readable building limits and door-raiding rules reduce drama.
Updates & Community
Development notes, launch plans, event ideas, and community decisions will land here while Project Ashes moves toward opening.
Next Operation
Published events will appear here after staff schedules the next operation.