Project Ashes survival scene

ProjectAshes

A focused Chernarus survival server being built around PvP, base building, custom economy, events, and staff-backed rules. Follow development updates while the launch build comes together.

Project Ashes is not live yet.

The server is in active development. This site is the public hub for build progress, launch preparation, rule updates, and community announcements.

Coming SoonDev Updates

Current Phase

Building

Systems, rules, economy, and site tools are being prepared.

Build Focus

Map & Systems

Custom locations, missions, economy loops, and launch tools.

Launch Window

TBA

Opening date will be posted when the build is ready for testing.

Next Update

Dev Log

Follow Discord and news posts for progress notes.

Project Ashes survival scene

SURVIVAL WITH STRUCTURE.

Project Ashes is being shaped for players who want a modded DayZ loop without turning the server into noise. Loot should matter, raids should have limits, tickets should have proof, and events should give groups a reason to return.

Fight

PvP pressure, AI encounters, keycard zones, and military routes that keep movement meaningful.

Build

Clear base limits, storage rules, underground options, and raid windows that keep disputes readable.

Progress

Economy systems, quests, locked crates, drops, and events give every session a direction.

BEING BUILT FOR REPEAT SESSIONS.

The hook is a heavily customized world: map changes, missions, drugs, base building, secrets, dangerous routes, and enough extras to make players want to see what is around the next corner.

Custom Map

  • Heavily reworked Chernarus
  • New points of interest
  • Hidden routes and stash zones
  • Bunkers, labs, and danger pockets
  • Built for discovery, not autopilot
  • More map work in progress

Deep Progression

  • Mission chains and contracts
  • Drug production loops
  • Black market opportunities
  • High-value loot paths
  • Risky ways to make money
  • Reasons to keep coming back

Base Life

  • Serious base building
  • Underground and fortified options
  • Storage and territory planning
  • Raid rules with structure
  • Group identity and long-term goals
  • Conflict without constant chaos

Endgame Pressure

  • PvP hotspots with purpose
  • AI threats and hostile zones
  • Keycards, locked rooms, and secrets
  • Dynamic events and rewards
  • Convoys, drops, and ambush routes
  • A world that feels dangerous
Project Ashes base aerial

Less drama. More playable conflict.

A SERVER BUILT TO RESPECT YOUR TIME.

01

Balanced PvP & Survival

Fight, loot, build, and recover without losing the survival feel.

02

Admin Moderated

Disputes, tickets, and raids have structure instead of chaos.

03

Custom Economy

Gear, traders, money, loot, drops, and progression systems.

04

Clear Base Rules

Readable building limits and door-raiding rules reduce drama.

FOLLOW THE BUILD.

Development notes, launch plans, event ideas, and community decisions will land here while Project Ashes moves toward opening.

No active events.

Published events will appear here after staff schedules the next operation.