Project Ashes survival scene
Launch build in progressPublic dev hub online

Survival · Chernarus · DayZ

ProjectAshes

A custom DayZ world being forged from the ground up — reworked routes, dangerous events, black-market loops, and base life built to hit hard on launch day.

Custom MapKeycardsAirdropsMissionsDrugsBlack MarketBase BuildingEventsAI ZonesLoot PathsCustom MapKeycardsAirdropsMissionsDrugsBlack MarketBase BuildingEventsAI ZonesLoot Paths

Build Signal

The world isbeing rebuilt

01

Map Overhaul

Custom routes, hidden zones, and new territory to fight over.

02

Progression Loops

Missions, economy, drugs, loot paths, and long-term goals.

03

Launch Prep

Rules, events, tools, and community systems before go-live.

Project Ashes is not live yet.

The server is in active development. This site is the public hub for build progress, launch preparation, rule updates, and community announcements.

DevLaunch
Core BuildTestingLaunch

Phase 1 of 3 — Core build in progress

Coming SoonDev Updates

Status Board

Current Phase

Building

Systems, rules, economy, and site tools are being prepared.

Build Focus

Map & Systems

Custom locations, missions, economy loops, and launch tools.

Launch Window

TBA

Opening date will be posted when the build is ready for testing.

Next Update

Dev Log

Follow Discord and news posts for progress notes.

Project Ashes survival scene

SURVIVAL WITH STRUCTURE.

Project Ashes is being shaped for players who want a modded DayZ loop without turning the server into noise. Loot should matter, raids should have limits, tickets should have proof, and events should give groups a reason to return.

Fight

PvP pressure, AI encounters, keycard zones, and military routes that keep movement meaningful.

Build

Clear base limits, storage rules, underground options, and raid windows that keep disputes readable.

Progress

Economy systems, quests, locked crates, drops, and events give every session a direction.

BEING BUILT FOR REPEAT SESSIONS.

The hook is a heavily customized world: map changes, missions, drugs, base building, secrets, dangerous routes, and enough extras to make players want to see what is around the next corner.

Custom Map

  • Heavily reworked Chernarus
  • New points of interest
  • Hidden routes and stash zones
  • Bunkers, labs, and danger pockets
  • Built for discovery, not autopilot
  • More map work in progress

Deep Progression

  • Mission chains and contracts
  • Drug production loops
  • Black market opportunities
  • High-value loot paths
  • Risky ways to make money
  • Reasons to keep coming back

Base Life

  • Serious base building
  • Underground and fortified options
  • Storage and territory planning
  • Raid rules with structure
  • Group identity and long-term goals
  • Conflict without constant chaos

Endgame Pressure

  • PvP hotspots with purpose
  • AI threats and hostile zones
  • Keycards, locked rooms, and secrets
  • Dynamic events and rewards
  • Convoys, drops, and ambush routes
  • A world that feels dangerous
Project Ashes base aerial

Less drama. More playable conflict.

A SERVER BUILT TO RESPECT YOUR TIME.

Step 01

Balanced PvP & Survival

Fight, loot, build, and recover without losing the survival feel.

Step 02

Admin Moderated

Disputes, tickets, and raids have structure instead of chaos.

Step 03

Custom Economy

Gear, traders, money, loot, drops, and progression systems.

Step 04

Clear Base Rules

Readable building limits and door-raiding rules reduce drama.

Most Recent Dev Updates

Quick hits from the build log — map work, systems, and launch prep.

  • JUN 20Billy Smith

    Map Updates

    The map is no longer “vanilla Chernarus with a few edits.” We’re buildin…

Public build log

Notes publish here as systems land — follow the featured update for the full breakdown.

20JUN
Billy SmithOwner

Map Updates

The map is no longer “vanilla Chernarus with a few edits.” We’re building a heavily customized world new layouts, new PO…

Read update →